The descriptions from Board Game Geek:
Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side!
Aim of the Game
The aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship.
The game is played over a series of days (rounds). Each day follows the same pattern:
- Morning Phase - Planning (Each player receives 3 cards)
- Afternoon Phase - Working (Players take actions and play or discard their 3 cards)
- Evening Phase - Resting (Players receive Gold and Workers for the next day)
- 128 Cards - Featuring 46 unique and stunning illustrations
- 5 Beautifully Illustrated Player Boards
- 5 Player Reference Boards
- 1 Illustrated Rulebook
- 1 Pioneer Token
- 5 VP Markers
- 5 Gold Ships
- 25 Oak
- 25 Wool
- 25 Iron
- 50 Workers
We had a very good time playing this new game for the first go around and played it again at our next local gameday, having fun yet again. The more players involved, I should warn, the more frustrating it can be to reach for the win but I find that to be a good part of the game. Those who do not like games where others are constantly and actively working against you might be less thrilled but can take solace in doing the same to their own opponents.
A look under the hood of various Games, Rules and Systems.
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